Wondering if Squirrel With a Gun lets you team up with friends or if you’re stuck going it alone? Right now, it’s just you and your squirrel—the game launches as single-player only, so you can’t invite friends for multiplayer mayhem yet.

If you’re into sandbox chaos, oddball combat, and weird puzzle-platforming, there’s still a ton to mess around with solo. Let’s dig into why multiplayer isn’t here, what the single-player’s all about, and whether that could change down the road.
Is There Multiplayer In Squirrel With a Gun?

You play Squirrel With a Gun by yourself for now. The game’s design and all the current listings make that pretty obvious.
The developer and publisher have both said multiplayer isn’t part of the release plan. Maybe mods or a future update will shake things up, but nothing’s official yet.
Current Multiplayer Availability
Squirrel With a Gun arrives as a single-player game. You can see that on the Steam FAQ and store page—there’s no mention of online or couch co-op.
You won’t find match-making, lobbies, or any drop-in co-op in the current version. If you want more players, you’ll have to hope for mods or a future patch.
Maximum Entertainment and the dev team haven’t added multiplayer to the game as it stands.
Why Multiplayer Isn’t Included
Adding multiplayer? That’s a huge job. You need extra coding, servers, and a bunch of design changes to make everything work for more than one player.
For a solo developer, that workload explodes. Enemy AI, pickups, level scripting—every system needs changes. Save systems get complicated, too.
Testing costs jump up, and the tiny team has to balance that against fixing bugs or launching on more platforms. The main mechanics—like platforming with recoil jumps and solving sandbox puzzles—were built for single-player, so they’d need a serious overhaul to work with friends.
Developer Comments on Multiplayer
Dan DeEntremont, the solo creator, has said multiplayer is “tricky to write” and isn’t planned for launch. He’s tossed around ideas like a Sonic-and-Tails style sidekick but said full co-op would probably have to wait for a sequel.
Maximum Entertainment’s community posts back this up: multiplayer “is not currently in the plans,” according to their official threads. Game Rant pointed out the dev wants to keep things manageable for now, but might look at multiplayer later.
Community Demand for Multiplayer
Players keep asking for multiplayer in Steam threads and guides. There’s a lot of talk about chaotic co-op, mods that add netcode, or maybe future DLC for shared sessions.
You see that demand all over community discussions, but the launch plan hasn’t changed. If you’re hoping for multiplayer, keep an eye on the developer’s updates and modding forums—fans might cook up something wild.
Gameplay Features and Single-Player Experience
You’ll explore a small open world as a squirrel with a gun. Expect gun-powered movement, puzzle-platforming, and plenty of combat while you chase golden acorns and try to escape the facility.
Weapons and Gun Variety
You start out with a basic handgun. It’s not just for shooting—firing it launches you backward, so you can rocket-jump onto ledges and solve vertical puzzles.
As you go, you’ll find or unlock other guns. Each one feels different and changes how you move or fight.
The shotgun hits hard up close and clears out crowds. Assault rifles let you lay down steady fire against Agents.
The game hints at heavier weapons like rocket launchers in possible updates, but for now, the focus stays on guns that help you move and interact with the world. Some weapons even open up new puzzle solutions—certain doors or switches only react to specific types of fire.
Enemies and Agents
You’ll take on government Agents, aggressive wildlife, and mechanical traps scattered around the map. Agents use cover, shoot from range, and patrol in ways that make you plan your moves.
Enemy types change as you explore. Early on, you’ll just need to aim well, but later, you’ll face patrols, snipers, and armored enemies.
Combat rewards you for thinking tactically. You can blow up parts of the environment to make openings or launch yourself through windows and vents.
Sometimes, you don’t even have to fight—taunting or distracting NPCs can open up new paths. Expect challenges that push you to use mobility, not just firepower.
Platforming Puzzles and Open World
Platforming is all about using your guns to move. You’ll chain recoil jumps to cross gaps, climb rooftops, and dodge hazards.
Many puzzles need specific weapons or careful timing—maybe shooting a switch mid-air or using knockback to hit a far-off lever.
The world feels like a tight sandbox. Streets, alleys, and a secret underground facility all connect, so you’re encouraged to explore and backtrack.
You’ll stumble on challenge rooms and side objectives that reward you for mastering recoil movement. Verticality matters; the best routes usually come from combining sharp jumps with the right weapon.
Customization and Collectibles
You’ll gather golden acorns as your main currency and as a way to track your progress. Acorns let you unlock costumes, new weapon skins, and some small gameplay tweaks.
Costumes let you change up your look, and sometimes they toss in fun effects. Still, they don’t usually impact balance—most are just for style, so your skill is what really counts.
You’ll notice customization shows up in loadout choices, too. You can swap out your primary weapons to fit whatever puzzle or fight you’re facing.
The game loves to hide collectibles in corners and secret rooms. It nudges you to poke around the secret underground facility and the city rooftops.
When you find these collectibles, you often pick up new movement tricks. A lot of these hidden caches need you to pull off some pretty advanced recoil techniques.
