In cribbage, getting “skunked” basically means you lost by a pretty wide margin. If your opponent hits 121 points and you have 90 or less, they skunk you, which counts as them winning two games instead of just one. It stings a bit more, but honestly, it makes things more interesting and adds a bit of a challenge.

Sometimes, people mention a “double skunk,” which happens if your opponent finishes at least 61 points ahead of you. Not everyone uses this rule, but it’s worth knowing if you want to keep score like the pros.
Understanding what a skunk means can really help you get the hang of scoring—and maybe dodge a skunk yourself. Curious about how the skunk line works or what it means for your game? Let’s dig in.
Understanding Skunk in Cribbage

In cribbage, a “skunk” means one player lost by a lot. The loser scores far fewer points than the winner. This changes how you record the game and sometimes affects the stakes or just the bragging rights.
The cribbage board actually helps you spot skunks, since it’s marked to show how the game’s going.
Definition of Skunk and Skunked
A skunk happens if one player scores less than 91 points in a game to 121, while the winner gets to 121 first. If you lose by this much, people say you got skunked.
This isn’t just a regular loss—it usually counts as a double game loss. It’s kind of a bigger mark against you, and honestly, it can make you want to play again just to redeem yourself.
Skunk Line and the Cribbage Board
You’ll usually find the skunk line marked near the 90-point hole on your cribbage board. It’s a clear line between a normal loss and a skunk loss.
Some boards even have a little skunk drawing or an “S” there. If your opponent crosses this line and you’re still behind it, well, that’s a skunk.
A few boards also mark a double skunk line near 60 points. This helps you keep track if you play with different rules or house rules.
Scoring and Game Points for Skunks
If you get skunked, your opponent scores extra points or gets a double win. The exact way you score this depends on whatever rules you’re using.
- Normal win: First to 121 points wins.
- Skunk win: If the loser has less than 91 points, the winner gets credited with a double game.
- Some folks add a little twist—maybe the loser puts on a silly hat or owes a small forfeit until they win next.
Honestly, using the skunk rule just makes things a bit more competitive and keeps everyone on their toes.
Double Skunk and Triple Skunk Explained
A double skunk is even rougher. If the loser scores fewer than 61 points and the winner hits 121, it counts as a quadruple game win. That’s a pretty brutal defeat.
Some groups even talk about a triple skunk, though it’s rare. Maybe it means losing before you even reach 30 or 60 points, and then the scoring gets multiplied even more.
Double and triple skunks aren’t official rules, but a lot of people use them in house games or tournaments. They make things more exciting and can add some friendly stakes. If you want more details, check out what the cribbage community says about skunks.
Skunk Strategy and How to Avoid Getting Skunked

If you want to avoid getting skunked, focus on steady scoring. Try not to let your opponent build up a huge lead.
Play smart. Manage your hand well, and don’t just toss away good cards when you discard. Every point counts.
Key Strategies to Prevent Skunking
Keep an eye on both your score and your opponent’s. When your opponent gets close to the skunk line (90 points), it’s time to step up your game.
Try to score consistently instead of hoping for one huge hand. Avoid risky moves that could slow you down or hand your opponent easy points.
Grab early points in the play phase by pegging smartly. When you spot a chance to score runs, pairs, or fifteens, go for it. It’s the best way to catch up or hold your lead.
Best Practices for Cribbage Play
Stay alert to what cards have already been played. That way, you can guess what’s left and plan your moves.
If your opponent is close to a skunk win, play defensively. Don’t hand over easy points by setting up pairs or runs during pegging.
Try not to leave your opponent with obvious cards to peg. Mix up your play to keep them guessing. Keeping track of the score helps you know when to play it safe and when to take a risk to avoid a big loss.
Hand Management and Discard Tactics
Your hand’s your main tool to avoid getting skunked. When you’re discarding to the crib, try to toss cards that probably won’t score points for your opponent—or for the crib if it’s not yours.
Focus on holding cards that can set up several scoring chances. Stuff like 5s or face cards usually open up more options. Don’t hang onto cards that make it easy for your opponent to hit 15s or create runs.
If you’ve got the crib, you might want to play a little riskier and throw in combos that could build a strong crib hand. Otherwise, just get rid of low-value or awkward cards to keep your opponent from snagging extra points on their crib turn.
These little strategies can help you keep your scoring going and make it a lot less likely you’ll get skunked next time.
For more on skunk rules and history, you can dive into this detailed breakdown of the skunk line in cribbage.